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Post by Sir Trevor on Jun 26, 2005 20:44:53 GMT -5
Here is a prospective list of holes. Hopefully some of these will work out and we can squeeze in a few more. 1 - same as on the map. Instead of landing on the metal thing on the stage, just hit the building on the back of sword schools stage. 2 - maybe something from sword school to Mitch's place. He does have a nice water hazard there after all 3 - same as last year, info booth to crystal sticks (if he is in the same place again) 4 - Kings nuts to noble encampment 5 - The post by the suncatcher place to either Steve's place (if he says it's ok) or to the mudpit ramp. 6 - Griffins to the maze sign 7 - that hole to the jail from last year 8 - same as last years, to the sign in the middle of no mans land in the game area. 9 - the fairyland hole from last year. Though instead of hitting a castle, probably the big checkerboard in front now. 10 - from the fairydust stand (if it is in the same place this year) to the Washing Well Wench sign. 11 - gypsy camp to the stump in the little grove of tables. Comments of suggestion?
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Post by Sir Trevor on Jun 27, 2005 20:53:31 GMT -5
Thought of a few more holes.
From chessboard to the back of gypy camp. That road isn't used anymore.
We also don't have anything on the back road from Drift Inn to the feast hall. Maybe one really long hole all the way down it? Would be a good beginers hole. No one on it, and long enough to get several strokes in.
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Post by Hephzibah on Jun 27, 2005 22:12:43 GMT -5
I still think it should be a plus point if you hit a annoying child in the back side
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Post by Britny Ylisaari on Jun 28, 2005 10:40:34 GMT -5
I still think it should be a plus point if you hit a annoying child in the back side That gives you an extra stoke. You don't want to do that.
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Post by Hephzibah on Jun 28, 2005 10:56:05 GMT -5
I know but it would be worth it though
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Post by SwordSchoolGroupie on Jun 28, 2005 12:15:53 GMT -5
I think you should get double points for hitting anyone who walks through the middle of sword school during the parade.
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Post by Hephzibah on Jun 28, 2005 12:20:27 GMT -5
Kudos there SSG
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Post by Sir Trevor on Jul 25, 2005 9:23:22 GMT -5
Here are a couple holes I fully intend to try out this coming weekend to see if they will work.
Something from nobles encampment to the masseuse
Find something from the story telling tree to the picnic area to complete the loop. That would give us 5 consecutive holes to puck.
Something coming up from the area by Griffins leather to the maze sign.
Something from the sign in the middle of nowhere to the drift inn area. Which would then lead to the already existing loop we have up there.
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